<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3948951401267322731</id><updated>2011-12-29T16:00:24.515-08:00</updated><category term='mech'/><category term='battlecruiser'/><category term='shuttle'/><category term='3d'/><category term='Review'/><category term='tutorial'/><category term='wings3d'/><category term='ghost'/><category term='reel'/><category term='tweak tool'/><category term='marine'/><category term='jeff'/><category term='face'/><category term='wip'/><category term='edge loops'/><category term='underdown'/><category term='yafray'/><category term='cgi'/><category term='frisbee'/><category term='soft selection'/><category term='animation'/><category term='hard drive'/><category term='head'/><category term='Book'/><category term='Hurin'/><category term='scc'/><category term='Tolkien'/><title type='text'>The Jeff Underdown CGI Gallery</title><subtitle type='html'>This is a 3d animation journal for one of the members of the Starcraft Chronicles CGI Team. The blog is a collection of tutorials and animations/renderings as well as an industry news source.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>28</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-2946400259356221968</id><published>2008-03-02T19:15:00.000-08:00</published><updated>2008-03-02T19:18:31.896-08:00</updated><title type='text'>Sunday Afternoon</title><content type='html'>&lt;a href="http://s4.photobucket.com/albums/y137/Turdmoe/?action=view&amp;current=HopperMechrender.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/HopperMechrender.jpg" width="400" height="240" border="0" alt="Photobucket"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-2946400259356221968?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/2946400259356221968/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=2946400259356221968' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/2946400259356221968'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/2946400259356221968'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2008/03/sunday-afternoon.html' title='Sunday Afternoon'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-724723776057806981</id><published>2008-02-27T10:01:00.000-08:00</published><updated>2008-02-27T10:13:50.847-08:00</updated><title type='text'>Freelance 3d Work</title><content type='html'>I've been debating whether to jump into this market or not till now. &lt;a href="http://3d02.com/"&gt;This&lt;/a&gt; website convinced me that it's worth it. It allows users to publish, host and advertise their 3d models for free without doing any of the work.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-724723776057806981?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/724723776057806981/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=724723776057806981' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/724723776057806981'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/724723776057806981'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2008/02/freelance-3d-work.html' title='Freelance 3d Work'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-8613218933850918327</id><published>2008-01-14T23:11:00.000-08:00</published><updated>2008-01-14T23:14:19.093-08:00</updated><title type='text'>Bits of Free Time</title><content type='html'>&lt;a href="http://s4.photobucket.com/albums/y137/Turdmoe/?action=view&amp;current=Fireball.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/Fireball.jpg" border="0" alt="Photobucket" width = 400 height = 260&gt;&lt;/a&gt;&lt;br /&gt;Until this semester really gets started, I'll have free time to work on the raytracer and projects like this.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-8613218933850918327?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/8613218933850918327/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=8613218933850918327' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/8613218933850918327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/8613218933850918327'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2008/01/bits-of-free-time.html' title='Bits of Free Time'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-3375809307559206813</id><published>2007-11-29T08:44:00.000-08:00</published><updated>2008-01-12T22:57:58.559-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Hurin'/><category scheme='http://www.blogger.com/atom/ns#' term='Review'/><category scheme='http://www.blogger.com/atom/ns#' term='Tolkien'/><category scheme='http://www.blogger.com/atom/ns#' term='Book'/><title type='text'>Book Review: Children of Hurin</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://upload.wikimedia.org/wikipedia/en/thumb/8/85/The_Children_of_Hurin_cover.jpg/200px-The_Children_of_Hurin_cover.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px;" src="http://upload.wikimedia.org/wikipedia/en/thumb/8/85/The_Children_of_Hurin_cover.jpg/200px-The_Children_of_Hurin_cover.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;In a word, it's incredible. When I first read the short story version, I found it very interesting, but not fleshed out enough. The novel version fills that void and much more. I highly recommend it to anyone.&lt;br /&gt;I've been really busy with school so the ray-tracer is still in its beginnings. The goal might shift toward a 3d sub-division modeler. Right now, I'm just working with writing the object hierarchy.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-3375809307559206813?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/3375809307559206813/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=3375809307559206813' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/3375809307559206813'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/3375809307559206813'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2007/11/book-review-children-of-hurin.html' title='Book Review: Children of Hurin'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-8151281322856602870</id><published>2007-10-08T08:24:00.000-07:00</published><updated>2007-11-29T08:43:59.127-08:00</updated><title type='text'>Real Time Raytracing</title><content type='html'>&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/canyonscene3.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/canyonscene3.jpg" border="0" width="400" height="250"&gt;&lt;/a&gt;&lt;br /&gt;I've been working overtime lately on my newest, most exciting project: a real-time raytracing engine. I've been reading up on my Quantum Electro-Dynamics and python syntax and writing code for the last few months (sorry for not posting too often).&lt;br /&gt;On a side note, the last chance to see Daft Punk in the United States in 2007 is October 27th at the Vegoose music festival. Tickets are roughly $80-$110, but plane tickets are about $300 :(&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-8151281322856602870?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/8151281322856602870/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=8151281322856602870' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/8151281322856602870'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/8151281322856602870'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2007/10/real-time-raytracing.html' title='Real Time Raytracing'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-5170445766418449676</id><published>2007-08-30T14:25:00.000-07:00</published><updated>2007-09-16T10:21:35.615-07:00</updated><title type='text'>More UV / Texturing</title><content type='html'>So, I've just moved to BYU and I'm taking some classes to help me decide between doing Electrical Engineering or Animation. It's a tough choice that I really don't have to make just yet, but I figure I should start thinking about it.&lt;br /&gt;On another note, I got my computer set up here and got some UV mapping and texturing done:&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/facetextured.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/facetextured.jpg" height=300 width=400&gt;&lt;/a&gt;&lt;br /&gt;[Update 2: 8/31/07]&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/characterface_ver_3.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/characterface_ver_3.jpg" height=300 width=400&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-5170445766418449676?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/5170445766418449676/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=5170445766418449676' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/5170445766418449676'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/5170445766418449676'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2007/08/which-major-and-more-uv-texturing-work.html' title='More UV / Texturing'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-3106740385527323042</id><published>2007-08-08T17:35:00.000-07:00</published><updated>2007-08-08T17:36:20.775-07:00</updated><title type='text'>JSF speed modeling part 2</title><content type='html'>&lt;object width="425" height="350"&gt; &lt;param name="movie" value="http://www.youtube.com/v/A-MXiuEI8HA"&gt; &lt;/param&gt; &lt;embed src="http://www.youtube.com/v/A-MXiuEI8HA" type="application/x-shockwave-flash" width="400" height="350"&gt; &lt;/embed&gt; &lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-3106740385527323042?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/3106740385527323042/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=3106740385527323042' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/3106740385527323042'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/3106740385527323042'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2007/08/jsf-speed-modeling-part-2.html' title='JSF speed modeling part 2'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-2344020712793246628</id><published>2007-08-08T13:34:00.001-07:00</published><updated>2007-08-08T13:35:34.385-07:00</updated><title type='text'>JSF speed modeling part 1</title><content type='html'>&lt;object width="425" height="350"&gt; &lt;param name="movie" value="http://www.youtube.com/v/Bu6wZZs13wo"&gt; &lt;/param&gt; &lt;embed src="http://www.youtube.com/v/Bu6wZZs13wo" type="application/x-shockwave-flash" width="400" height="350"&gt; &lt;/embed&gt; &lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-2344020712793246628?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/2344020712793246628/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=2344020712793246628' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/2344020712793246628'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/2344020712793246628'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2007/08/jsf-speed-modeling-part-1.html' title='JSF speed modeling part 1'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-684801273340995356</id><published>2007-07-12T16:10:00.000-07:00</published><updated>2007-07-12T18:54:11.285-07:00</updated><title type='text'>Hands</title><content type='html'>Sorry this isn't the full Hands and Feet tutorial I promised and late but my next short project should make up for this. Part of the reason is that I don't have fraps yet.&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/hand1.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/hand1.jpg" width=400 height=250&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/hand2.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/hand2.jpg" width=400 height=250&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/hand3.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/hand3.jpg" width=400 height=250&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/hand4.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/hand4.jpg" width=400 height=250&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/hand5.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/hand5.jpg" width=400 height=250&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-684801273340995356?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/684801273340995356/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=684801273340995356' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/684801273340995356'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/684801273340995356'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2007/07/hands.html' title='Hands'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-3248421617643837642</id><published>2007-06-25T15:54:00.000-07:00</published><updated>2007-06-26T22:31:33.898-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='yafray'/><category scheme='http://www.blogger.com/atom/ns#' term='underdown'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='tweak tool'/><category scheme='http://www.blogger.com/atom/ns#' term='wings3d'/><category scheme='http://www.blogger.com/atom/ns#' term='tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='head'/><category scheme='http://www.blogger.com/atom/ns#' term='soft selection'/><category scheme='http://www.blogger.com/atom/ns#' term='face'/><category scheme='http://www.blogger.com/atom/ns#' term='jeff'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Face Mesh Tutorial</title><content type='html'>After a week long recovery from my latest hard drive's suicide (I feel so stupid for not setting up a RAID 0), I started work on this face mesh tutorial. It's designed to help noob 3d modelers to get a feel for the process of organic modeling specifically the human face. Using only Free and Open Source Software, this tutorial can help anyone get a feel for the world of 3d animation. So, grab a download of &lt;a href="http://www.wings3d.com/"&gt;Wings3d&lt;/a&gt; and follow the simple directions on the following imagery loaded tutorial:First go to the Edit:Preferences:Advanced menu and check the option for "Advanced Menus"&lt;br /&gt;Begin with a cube&lt;br /&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/1.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/1.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Select 4 parallel edges and use the connect command then loop cut along the newly formed edges&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/2.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/2.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Create a virtual mirror on the new face&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/3.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/3.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Select the cube in object mode and use the smooth command&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/4.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/4.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Use the connect command on the 4 edges underneath the mesh&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/5.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/5.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Flatten the 4 resulting inscribed faces&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/6.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/6.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Move the faces down along the y-axis&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/7.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/7.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Download front and side images for the human skull and import them into the workspace  and rotate and move them into useful positions&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/8.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/8.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Align the view to the z-axis by pressing the "z" keyboard button (use the wireframe view mode accessed by the view menu in the toolbar)&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/9.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/9.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;move each vertex so that the mesh fits around the skull&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/10.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/10.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Repeat this process on the x-axis&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/11.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/11.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/12.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/12.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/13.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/13.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/14.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/14.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Cut this edge in half using the cut command and setting the cut value to "2"&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/15.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/15.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/16.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/16.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Scale the neck radially along the y-axis&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/17.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/17.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/18.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/18.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/19.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/19.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/20.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/20.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/21.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/21.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/22.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/22.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/23.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/23.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Use the extrude command and extrude the new faces on a path "normal" to the face&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/24.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/24.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/25.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/25.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Rotate the eye-sockets by moving the verticies until it looks like a nice fit&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/26.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/26.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Move the surrounding verticies around till they form more square shaped faces&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/27.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/27.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/28.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/28.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/29.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/29.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/30.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/30.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/31.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/31.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/32.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/32.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/33.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/33.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/34.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/34.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/35.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/35.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/36.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/36.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/37.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/37.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/38.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/38.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/39.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/39.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Create this face by connecting the two close verticies on the 6 sided polygon&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/40.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/40.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Move these vericies out along the z-axis to create the nose&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/41.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/41.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Connect the 3 edges between the eye-sockets and connect the end vertex to an existing  one&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/42.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/42.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Create these edges by connecting the vertical nasal edges and then move them inward along the z-axis&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/43.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/43.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/44.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/44.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/45.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/45.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Move these verticies out just a tad along the z-axis&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/46.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/46.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Create the highlighted edges by using the "connect" command &lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/47.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/47.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Again, using the connect command on select edges, create a new edge loop&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/48.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/48.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;When you want to see your progress, select your mesh in object mode and use the smooth command (more than once if you like) it can always be reverted by pressing:&lt;br /&gt;CTRL+ALT+Z or using the "undo" command&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/49.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/49.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Since the face is a bit square looking, take a string of edges and move them back along the z-axis and repeat on inward edges but to a lesser degree&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/50.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/50.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Align the mesh to the skull again&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/51.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/51.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/52.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/52.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;After this first half it gets a bit harder to keep up, but don't give up&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/53.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/53.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/54.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/54.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Pulling back edges again to round out the face...&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/55.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/55.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/56.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/56.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Create a new edge loop&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/57.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/57.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Create the eyelids by extruding the "region" of faces&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/58.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/58.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/59.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/59.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Hide the incomplete face and create a sphere in order to start working on the eyes&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/60.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/60.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Rotate the sphere 90 degrees on the x-axis&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/61.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/61.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/62.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/62.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/63.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/63.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Extrude this face inward along the z-axis&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/64.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/64.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/65.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/65.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Repeat the extrusion process for the pupil of the eye&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/66.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/66.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Create a cylinder and rotate it 90 degrees on the x-axis to begin working on the cornea&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/67.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/67.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Transform the cylinder using the scale and move commands until it fits just over the iris &lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/68.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/68.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Select the outer face of the cornea and scale it down&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/69.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/69.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/70.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/70.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Using the "combine" boolean operator, put the two objects together&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/71.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/71.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Unhide the head and find a vertex to bevel in the proximity of where the ear should be located&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/72.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/72.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Extrude the face that is left over from the beveled vertex and use the inset command on the face that was extruded and make it larger than an ear should be and extrude the face again&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/73.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/73.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Round the ear&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/74.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/74.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Select the edges that connect the ear to the head and use the "loop cut" command to separate the ear from the rest of the mesh&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/75.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/75.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Import an image of a human ear into the workspace and use it to sculpt the ear (don't forget to use the orthographic view when necessary)&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/76.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/76.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/77.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/77.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/78.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/78.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/79.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/79.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/80.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/80.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/81.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/81.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/82.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/82.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/83.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/83.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/84.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/84.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Unhide the mesh again and prepare to reconnect the ear&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/85.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/85.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Ensure both faces have the same number of edges and then use the bridge command&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/86.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/86.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;Collapse any edges toward the front of the ear that connect it to the head&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/87.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/87.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/88.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/88.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/89.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/89.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/90.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/90.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/91.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/91.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/92.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/92.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/93.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/93.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/94.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/94.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/95.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/95.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/96.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/96.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/97.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/97.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/98.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/98.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/99.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/99.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/100.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/100.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/101.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/101.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;If you want, you can download a free and accurate human face model from Facegen's website &lt;a href="http://www.facegen.com/downloads.htm"&gt;here&lt;/a&gt; so you can line up all the major features now that you have a working system of edges (download a .obj version and use the File:Import:Wavefront.obj command in Wings)&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/102.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/102.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/103.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/103.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/104.jpg"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/104.jpg" width=400 height=240&gt;&lt;/a&gt;&lt;br /&gt;And once you are done with the base mesh then start creating characters, It's so easy to do with the tweak tool. Don't forget that 2,3 and 4 (on the number pad) are hotkeys for the 3 transformation modes while using the tweak tool. Also, remember to use the + and - buttons to increase or decrease the soft selection size.&lt;br /&gt;Here is a character I created using the tweak tool and starting with my base face mesh: (the original below and the character at the bottom)&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i4.photobucket.com/albums/y137/Turdmoe/endresult2.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px;" src="http://i4.photobucket.com/albums/y137/Turdmoe/endresult2.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i4.photobucket.com/albums/y137/Turdmoe/angryface.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 320px;" src="http://i4.photobucket.com/albums/y137/Turdmoe/angryface.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Stay tuned here for next week's Hands and Feet Tutorial&lt;br /&gt;(I think from now on, I'm going to do video tutorials)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-3248421617643837642?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/3248421617643837642/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=3248421617643837642' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/3248421617643837642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/3248421617643837642'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2007/06/face-mesh-tutorial.html' title='Face Mesh Tutorial'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-9180270288582666843</id><published>2007-05-06T11:25:00.000-07:00</published><updated>2007-06-25T19:26:08.319-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Mech Animation</title><content type='html'>This is a little old by now, but here is an update on the mech/walker thing.&lt;br /&gt;&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/FqLjhuLym_o"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/FqLjhuLym_o" type="application/x-shockwave-flash" width="400" height="350"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-9180270288582666843?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/9180270288582666843/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=9180270288582666843' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/9180270288582666843'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/9180270288582666843'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2007/05/mech-animation.html' title='Mech Animation'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-6204063780432624970</id><published>2007-04-17T20:40:00.000-07:00</published><updated>2007-06-25T19:26:08.320-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Tutorials</title><content type='html'>I found some excellent face mesh tutorials today...&lt;br /&gt;Video tutorials:&lt;br /&gt;&lt;a href="http://video.google.com/videoplay?docid=4250717004879149312&amp;q=3d+face+tutorial"&gt;Video 1&lt;/a&gt;&lt;br /&gt;&lt;a href="http://video.google.com/videoplay?docid=-14002886809412965&amp;amp;q=an+afternoon+working+in+mirai"&gt;Video 2&lt;/a&gt;&lt;br /&gt;Image tutorials:&lt;br /&gt;&lt;a href="http://users.tinyworld.co.uk/steven_tubbrit/Workshop/Subdivision/Ear/T_S_Ear_01.htm"&gt;Image 1&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.yiqunchen.com/publications/images/article1.jpg"&gt;Image 2&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.maya3d.dk/Tutorials/HeadModeling/HeadModeling.htm"&gt;Image 3&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.geocities.com/susantio/head01.htm"&gt;Image 4&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.thehobbitguy.com/tutorials/polymodeling/index.html"&gt;Image 5&lt;/a&gt;&lt;br /&gt;they are all pretty good tutorials...&lt;br /&gt;I personally recommend the first video tutorial if you were just planning to choose one. The creator of that tutorial really opened my eyes to new methods it truly is superb.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-6204063780432624970?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/6204063780432624970/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=6204063780432624970' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/6204063780432624970'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/6204063780432624970'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2007/04/tutorials.html' title='Tutorials'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-7620598508867500739</id><published>2007-03-23T19:14:00.000-07:00</published><updated>2007-06-25T19:26:08.321-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Dino Run</title><content type='html'>&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/k5_GYf0Wt4I"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/k5_GYf0Wt4I" type="application/x-shockwave-flash" width="400" height="350"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-7620598508867500739?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/7620598508867500739/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=7620598508867500739' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/7620598508867500739'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/7620598508867500739'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2007/03/dino-run.html' title='Dino Run'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-5689296075322488956</id><published>2007-02-15T22:21:00.001-08:00</published><updated>2007-06-25T19:26:08.322-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Mech Scene</title><content type='html'>&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/EqgH1kELbEc"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/EqgH1kELbEc" type="application/x-shockwave-flash" width="400" height="350"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-5689296075322488956?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/5689296075322488956/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=5689296075322488956' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/5689296075322488956'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/5689296075322488956'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2007/02/mech-scene.html' title='Mech Scene'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-3047097495323191526</id><published>2007-01-01T19:54:00.000-08:00</published><updated>2007-06-25T19:26:08.322-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Fish Render Final</title><content type='html'>&lt;embed width="430" height="389" type="application/x-shockwave-flash" wmode="transparent" src="http://s4.photobucket.com/player.swf?file=http://vid4.photobucket.com/albums/y137/Turdmoe/fishswimjan07mbfog.flv?t=1167710004"&gt;&lt;/embed&gt;&lt;br /&gt;The "photobucket" encoding really screwed up the detail in the maps.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-3047097495323191526?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/3047097495323191526/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=3047097495323191526' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/3047097495323191526'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/3047097495323191526'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2007/01/fish-render-final.html' title='Fish Render Final'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-7559849960016846601</id><published>2006-12-22T18:44:00.000-08:00</published><updated>2007-06-25T19:26:08.323-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Dropships</title><content type='html'>&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/vH1c-qxj5H4"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/vH1c-qxj5H4" type="application/x-shockwave-flash" width="425" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;This is a short animation of some current works in progress.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-7559849960016846601?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/7559849960016846601/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=7559849960016846601' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/7559849960016846601'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/7559849960016846601'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/12/dropships.html' title='Dropships'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-2869246846932888991</id><published>2006-12-22T18:34:00.000-08:00</published><updated>2007-06-25T19:26:08.324-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Fish Render [Update]</title><content type='html'>[Update]&lt;br /&gt;&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/bYhFBNx7V5w"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/bYhFBNx7V5w" type="application/x-shockwave-flash" width="425" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/TXb8lboc6rM"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/TXb8lboc6rM" type="application/x-shockwave-flash" width="425" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;This is the main character for a short side project I'm working on currently&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-2869246846932888991?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/2869246846932888991/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=2869246846932888991' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/2869246846932888991'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/2869246846932888991'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/12/fish-render.html' title='Fish Render [Update]'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-4863032652055496613</id><published>2006-11-02T19:36:00.001-08:00</published><updated>2007-06-25T19:26:08.325-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='reel'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>First Animated Reel!</title><content type='html'>&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ciQDgbBwMXQ"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ciQDgbBwMXQ" type="application/x-shockwave-flash" width="425" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-4863032652055496613?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/4863032652055496613/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=4863032652055496613' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/4863032652055496613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/4863032652055496613'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/11/first-animated-reel.html' title='First Animated Reel!'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-8133232307401291538</id><published>2006-10-30T15:46:00.000-08:00</published><updated>2007-06-25T19:26:08.326-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='frisbee'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='hard drive'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Hard Drive Frisbees</title><content type='html'>&lt;a href="http://photobucket.com/" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/Image004.jpg" border="0" height=300 width=400&gt;&lt;/a&gt;&lt;br /&gt;Lately I've been working more on my other project, a mapping robot. While both at a loss of parts and an excess of time, I dissembled an old hard drive and decided to make some frisbees from its guts. It's pretty easy to get the edge curved downward is with some standard pliers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-8133232307401291538?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/8133232307401291538/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=8133232307401291538' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/8133232307401291538'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/8133232307401291538'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/10/hard-drive-frisbees.html' title='Hard Drive Frisbees'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-2402948516596575353</id><published>2006-10-20T20:35:00.000-07:00</published><updated>2007-06-25T19:26:08.327-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='wip'/><category scheme='http://www.blogger.com/atom/ns#' term='marine'/><category scheme='http://www.blogger.com/atom/ns#' term='scc'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>More Work</title><content type='html'>&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/Marine.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/Marine.jpg" height=300 width=400&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/marinewire.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/marinewire.jpg" width=400 height=300&gt;&lt;/a&gt;&lt;br /&gt;I finished the low poly version of the rine, now it's time to detail it. I used a reference photo for the gun (someone from SC:C made it).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-2402948516596575353?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/2402948516596575353/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=2402948516596575353' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/2402948516596575353'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/2402948516596575353'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/10/more-work.html' title='More Work'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-6013804200954454424</id><published>2006-09-27T07:22:00.000-07:00</published><updated>2007-06-25T19:26:08.328-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='wip'/><category scheme='http://www.blogger.com/atom/ns#' term='marine'/><category scheme='http://www.blogger.com/atom/ns#' term='scc'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Marine Work [Updates: 2]</title><content type='html'>[Update 3: 9-29-06]&lt;br /&gt;&lt;a href="http://photobucket.com/" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/marine9-29-06smooth.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photobucket.com/" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/marine9-29-06wire.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;[Update 1: 9-28-06]&lt;br /&gt;&lt;a href="http://photobucket.com/" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/marine9-28-06.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;a href="http://photobucket.com/" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/marine.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;It's finally starting to come together after those first bad runs.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-6013804200954454424?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/6013804200954454424/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=6013804200954454424' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/6013804200954454424'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/6013804200954454424'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/09/marine-work.html' title='Marine Work [Updates: 2]'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-1532720928852386802</id><published>2006-09-23T18:50:00.000-07:00</published><updated>2007-06-25T19:26:08.328-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='edge loops'/><category scheme='http://www.blogger.com/atom/ns#' term='ghost'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='face'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Character Work: Ghost</title><content type='html'>&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/ghostface.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/ghostface.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/ghostfaceside.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/ghostfaceside.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;A quick study in facial edge loops. It may also evolve into a character for &lt;a href="http://forum.starcraftchronicles.com/"&gt;SC:C&lt;/a&gt;. I did not use references for this one.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-1532720928852386802?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/1532720928852386802/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=1532720928852386802' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/1532720928852386802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/1532720928852386802'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/09/character-work-ghost.html' title='Character Work: Ghost'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-2480483006597897633</id><published>2006-09-12T21:38:00.000-07:00</published><updated>2007-06-25T19:26:08.329-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shuttle'/><category scheme='http://www.blogger.com/atom/ns#' term='mech'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='wip'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>New WIP's Mech  and Shuttle</title><content type='html'>Mech wire shots:&lt;br /&gt;&lt;a href="http://s4.photobucket.com/albums/y137/Turdmoe/?action=view&amp;current=zwire.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/zwire.jpg" border="0" width="400" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://s4.photobucket.com/albums/y137/Turdmoe/?action=view&amp;current=ywire.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/ywire.jpg" border="0" width="400" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://s4.photobucket.com/albums/y137/Turdmoe/?action=view&amp;current=xwire.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/xwire.jpg" border="0" width="400" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;Mech Render:&lt;br /&gt;&lt;a href="http://s4.photobucket.com/albums/y137/Turdmoe/?action=view&amp;current=Mech_1_5_completed_cggall.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/Mech_1_5_completed_cggall.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;Shuttle wires&lt;br /&gt;&lt;a href="http://s4.photobucket.com/albums/y137/Turdmoe/?action=view&amp;current=wirex12.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/wirex12.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://s4.photobucket.com/albums/y137/Turdmoe/?action=view&amp;current=wirey12.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/wirey12.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://s4.photobucket.com/albums/y137/Turdmoe/?action=view&amp;current=wirez12.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/wirez12.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-2480483006597897633?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/2480483006597897633/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=2480483006597897633' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/2480483006597897633'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/2480483006597897633'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/09/new-wips-mech-and-shuttle.html' title='New WIP&apos;s Mech  and Shuttle'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-1775918979964481136</id><published>2006-08-29T17:56:00.000-07:00</published><updated>2007-06-25T19:26:08.330-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='battlecruiser'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Terran Battlecruiser</title><content type='html'>&lt;a href="http://photobucket.com" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/battlecruiser.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;simple wire&lt;br /&gt;&lt;a href="http://photobucket.com" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/battlecruiserrend.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;flat render&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-1775918979964481136?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/1775918979964481136/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=1775918979964481136' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/1775918979964481136'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/1775918979964481136'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/08/terran-battlecruiser.html' title='Terran Battlecruiser'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-5080288260562303057</id><published>2006-08-24T19:23:00.000-07:00</published><updated>2007-06-25T19:26:08.331-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Data Disk Drive!</title><content type='html'>&lt;a href="http://photobucket.com" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/datadiskdrive.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;You can tell I've been short on time lately huh? I'll have more meaningful posts soon, so don't worry.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-5080288260562303057?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/5080288260562303057/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=5080288260562303057' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/5080288260562303057'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/5080288260562303057'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/08/data-disk-drive.html' title='Data Disk Drive!'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-2125440519340369689</id><published>2006-08-21T18:51:00.000-07:00</published><updated>2007-06-25T19:26:08.331-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='marine'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Marine 2.0 WIP [Update 3]</title><content type='html'>[Update 3] 8-25-06&lt;br /&gt;&lt;a href="http://photobucket.com" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/marine223.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;[Update 2] 8-25-06&lt;br /&gt;&lt;a href="http://www.flickr.com/photos/20437203@N00/224816450/" title="Photo Sharing"&gt;&lt;img src="http://static.flickr.com/75/224816450_e64e398810.jpg" width="400" height="300" alt="Marine" /&gt;&lt;/a&gt;&lt;br /&gt;[Update 1] 8-23-06&lt;br /&gt;&lt;a href="http://photobucket.com" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/marine2-1.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photobucket.com" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/marine2.jpg" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;I am completely redoing this thing to make it cg quality, as you can see, I am not very far yet.&lt;br /&gt;[Edit] I hate all of these versions (good thing none of them took more than 30 minutes!) so I have started work on a new one.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-2125440519340369689?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/2125440519340369689/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=2125440519340369689' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/2125440519340369689'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/2125440519340369689'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/08/marine-20-wip.html' title='Marine 2.0 WIP [Update 3]'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-139293041789742529</id><published>2006-08-16T21:18:00.000-07:00</published><updated>2007-06-25T19:26:08.332-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Some WIPs New and Old</title><content type='html'>&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/Vulture.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/Vulture.jpg" width="400" height="300" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;Terran Vulture&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/tooncompetition.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/tooncompetition.jpg" width="400" height="300" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;Origional Cartoon Character&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/comproomhighsecurity.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/comproomhighsecurity.jpg" width="400" height="300" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;Alien and Marines - accidentally transparent gun&lt;br /&gt;&lt;a href="http://i4.photobucket.com/albums/y137/Turdmoe/starcraftscreenver2.jpg" target="_blank"&gt;&lt;img src="http://i4.photobucket.com/albums/y137/Turdmoe/starcraftscreenver2.jpg" width="400" height="300" border="0" alt="Photobucket - Video and Image Hosting"&gt;&lt;/a&gt;&lt;br /&gt;Zealot, Zergling, Marine&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-139293041789742529?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/139293041789742529/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=139293041789742529' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/139293041789742529'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/139293041789742529'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/08/terran-vulture-origional-cartoon.html' title='Some WIPs New and Old'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3948951401267322731.post-7819353244641432545</id><published>2006-08-16T20:39:00.000-07:00</published><updated>2007-06-25T19:26:08.333-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='cgi'/><title type='text'>Hello World!</title><content type='html'>Introducing the CGGallery... I am Turdmoe, a 3d modeller/texturer for the CGI project &lt;a href="http://forum.starcraftchronicles.com/"&gt;Starcraft Chronicles&lt;/a&gt;. Though I will be posting my work frequently on this site, you are free to email me with your origional-concept or starcraft-based work and I would be happy to post it along with the sender. Please feel free to post any negative/positive comments to any work posted or just download the images in high resolution.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3948951401267322731-7819353244641432545?l=cggallery.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cggallery.blogspot.com/feeds/7819353244641432545/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3948951401267322731&amp;postID=7819353244641432545' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/7819353244641432545'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3948951401267322731/posts/default/7819353244641432545'/><link rel='alternate' type='text/html' href='http://cggallery.blogspot.com/2006/08/hello-world.html' title='Hello World!'/><author><name>Turdmoe</name><uri>http://www.blogger.com/profile/09437034051761402515</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry></feed>
